WIP: Dessert Random Encounter Table - Level 4
So one thing PF2e lacks is the tables for random encounters. Typically you have to plot out the xp budget, the treasure from what's expected to level, and the encounter itself has to fall within the range of monsters.
So I have worked up several for my games, so there's still that bit of spontaneity.
The following is a random encounter table I built for a plug and play adventure I've been working on, may try to self publish, or may look into Paizo Infinite to publish these things.
RANDOM ENCOUNTER TABLE
Suggested use:
Roll a flat check 3 times per day and once per watch segment overnight (DC 4), on a success there is no encounter, but on a failure, roll a d20 and consult the table, or choose an encounter you feel is appropriate.
The Loot allowance is the maximum of treasure rewarded (gp value), be it gold, item(s) value, or a combination of both. You can use this as a guide to reward your players, picking and choosing what to give them, or nothing if you feel they’re already at a decent overall wealth level.
Sound off on what you think.
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